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Getting an app ready for day one of an iOS/device launch is impossible to do right. As a developer you have a variety of options available for how you approach it, none of which are perfect.
Trade Offs:
- App Review
 - Marketing (good and bad)
 - Bugs and Issues
 - Helpdesk load
 - New features and their worth
 - Wasted effort
 
Approaches:
- As ready as you’ll ever be: Work feverishly, battling through buggy betas and API changes to be as possibly ready as possible for the estimated release date.
 - Measured compatibility: Just make sure it doesn’t break
 - Kinda ready: Keep an eye on the changes, have plans in place for basic compatibility begin in earnest once bugs are fixed
 - Wait and See: Wait until you have all the information before you really start